<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Forsaken: Case Zero Devlog - itch.io</title><link>https://devretro2.itch.io/forsaken-case-zero</link><item><guid>https://devretro2.itch.io/forsaken-case-zero/devlog/1702554/android-lite-released-patch-for-all-ports-of-the-main-game</guid><title>Android Lite released + Patch for all ports of the main game</title><link>https://devretro2.itch.io/forsaken-case-zero/devlog/1702554/android-lite-released-patch-for-all-ports-of-the-main-game</link><pubDate>Sun, 11 Oct 2026 18:44:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Removed post-processing, particles, and a cabinet. - Maps now have only a single light source for the entire map. - Reduced draw distance. Patch for all ports of the main game: added collision to th...</p>]]></description></item><item><guid>https://devretro2.itch.io/forsaken-case-zero/devlog/1698128/mayor-update-v11-mobile-patch</guid><title>*Mayor Update* V1.1 + mobile patch</title><link>https://devretro2.itch.io/forsaken-case-zero/devlog/1698128/mayor-update-v11-mobile-patch</link><pubDate>Thu, 08 Oct 2026 22:42:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-Added outlines (can be disabled). -Added post-processing (can be disabled). -Added Dark Mode (can be disabled). -Improved cutscenes. -Added a new cutscene (you need to find a VHS tape in the map). -A...</p>]]></description></item><item><guid>https://devretro2.itch.io/forsaken-case-zero/devlog/1684140/forsaken-case-zero-released</guid><title>Forsaken: Case Zero released.</title><link>https://devretro2.itch.io/forsaken-case-zero/devlog/1684140/forsaken-case-zero-released</link><pubDate>Wed, 30 Sep 2026 17:47:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Forsaken: Case Zero released: This game blends retro and realistic elements; it features improved graphics and higher resolution for mobile. The lore will be revealed later on. I&#039;ll keep adding new th...</p>]]></description></item></channel></rss>